
This is an unnamed curling simulator. I started this second game project to help solidify my game engine.

Showing off the pebbled ice shader.

Overhead lights glow.

Curling stones with AO enabled.

Sweeping a delivered stone.

Quick match, team selection. Allows for hot seat.

Shooting UI ( no compositors enabled ).
Tech details:
- Ogre based rendering
- OgreMax art pipeline
- Raknet based networking (Lan and Internet)
- Full post processesor framework (AO, DOF, Glow, Pixel Motion Blur, Vignetting)
- Modable, Data driven game logic
- Unlock rink upgrades, new equipment, famous teams and play modes
- Plugin physics system, can hot swap between Newton, Bullet and Havok
Artwork for the rink is not final, I hope to release the game soon
