OGRE Rpg-Like Engine?

A place for users of OGRE to discuss ideas and experiences of utilitising OGRE in their games / demos / applications.
WanabeCoder
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OGRE Rpg-Like Engine?

Post by WanabeCoder »

Im sorry, does anyone know of an existing OGRE-based RPG-like game engine? I mean a thorough game engine, with.. oh.. a map editor.. Because I suck when it comes to coding engines.. I am a scripter and skinner.
so.. does anyone know of such an engine?

Or.. is anyone WORKING on such an engine?
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monster
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Post by monster »

yake [http://www.yake.org/] will do any type of game
WanabeCoder
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Post by WanabeCoder »

<3 god bless you, you horrid, mutilated chum
:P jk

Edit: hey this isnt for 6.0 >_<
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jacmoe
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Post by jacmoe »

Hi, Wanabecoder :?

If you want to find some answers, then please Search for it 8)

You asked for a debug console, when you could have found a thread about it - and asking for a RPG-like engine done with Ogre ...
You have the 9th Life source and you can also find the Rastullah Lockenpracht source (Google) :idea:
/* Less noise. More signal. */
Ogitor Scenebuilder - powered by Ogre, presented by Qt, fueled by Passion.
OgreAddons - the Ogre code suppository.
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psyclonist
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Post by psyclonist »

WanabeCoder wrote:Edit: hey this isnt for 6.0 >_<
You mean VisualC++ 6? More and more developers drop support for VC6 lately.

Sinbad and others outline some of their thoughts about this in this thread.

-psy