Im sorry, does anyone know of an existing OGRE-based RPG-like game engine? I mean a thorough game engine, with.. oh.. a map editor.. Because I suck when it comes to coding engines.. I am a scripter and skinner.
so.. does anyone know of such an engine?
Or.. is anyone WORKING on such an engine?
OGRE Rpg-Like Engine?
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yake [http://www.yake.org/] will do any type of game
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Hi, Wanabecoder
If you want to find some answers, then please Search for it
You asked for a debug console, when you could have found a thread about it - and asking for a RPG-like engine done with Ogre ...
You have the 9th Life source and you can also find the Rastullah Lockenpracht source (Google)
If you want to find some answers, then please Search for it
You asked for a debug console, when you could have found a thread about it - and asking for a RPG-like engine done with Ogre ...
You have the 9th Life source and you can also find the Rastullah Lockenpracht source (Google)
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Ogitor Scenebuilder - powered by Ogre, presented by Qt, fueled by Passion.
OgreAddons - the Ogre code suppository.
Ogitor Scenebuilder - powered by Ogre, presented by Qt, fueled by Passion.
OgreAddons - the Ogre code suppository.
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You mean VisualC++ 6? More and more developers drop support for VC6 lately.WanabeCoder wrote:Edit: hey this isnt for 6.0 >_<
Sinbad and others outline some of their thoughts about this in this thread.
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