I’m Ketoo. today I released an exciting technology video and some screenshots. Those real time images are from engine Walker3DII which is developed based on Ogre3D. It take us two years to make Walker3DII present this effect. We make this Walker3DII use of an online game, tentatively named ”Project M”.
Wlker3DII Overview
Walker3DII is the upgrade version of Walker3D (online game “Legend of wilderness” was developed by Walker3D. web: http://dh.woyou.net/). We use Deferred Shading rendering frame(different from Ogre Sampler) and Provide a material library.
Project ToolChain:
Ogre Version : 1.65 currently,looking to upgrade to 1.74 soon
PhysX Version: 2.82
API: DirectX 9.0c
Maybe you think that is too old(yes, I think so). Our goal is to ensure that as probability as much users to use Walker3DII. We are planning to upgrade Ogre3D to version 1.74. even to version 1.9 or 2.0 in the future. It will bring more wonderful experience.
Here is the technology video of Walker3DII. (music is from game “Machinarium”. I Love this game)
[youtube]a0zbOsCWsRY[/youtube]
If you can’t see the video, never mind, we have prepared some screenshots for you.










If you are interested in our technology, Please pay attention to our facebook ( Of course, you can also email me. E-mail: ketoohome@gmail.com). We’ll gradually issue information about the technologys. I’ll try my best to answer your questions timely.
Futrue
To provide a Scene Editor
Upgraded the Engine(using Ogre Version 1.74)
Add some popular Effect, Such as SSDO
Join the weather and season