

The prototype was entirely made in Ogre, which is of course why I am posting it here. It uses a lot of tools and basic code from De Blob and Proun, two other Ogre projects that I worked on. Unfortunately it was cancelled in 2008, but for as a studio it was a blessing in disguise: we learned our lessons and went on to create something smaller, which became the award winning Swords & Soldiers. Recently we released Awesomenauts.
We are releasing the entire prototype, and you can download it using Torrent:

Snowball_Earth_prototype.zip.torrent
For more info on what the game is exactly, and why it was cancelled in the end, check this blogpost (also with more videos and images): The history of Snowball Earth
[youtube]Cae6wYVeDrI[/youtube]

Especially the systems to make snow melt, grass and plants grow and trees unfreeze was a pretty complex technical accomplishment and one that I am really proud of (also because of the great art our artists made for it), so I will write a future blogpost about that at some point.

I'd love to hear your opinions on how it plays!
