Hi,
Just getting started with Ogre. . . . had to build from source because the pre-packaged iOS build didn't seem to get along with boost in the iOS dependencies.
Have a happy source build now, and trying to run in the simulator. Getting the following exception:
An exception has occurred: OGRE EXCEPTION(7:InternalErrorException): /Users/jblues/Library/Application Support/iPhone Simulator/6.0/Applications/A87A4FD2-F90F-4985-AEBF-FF9C09931267/AnotherOgre.app/media/packs/SdkTrays.zip - error whilst opening archive: Unable to read zip file. in ZipArchive::checkZzipError at /Users/jblues/
I have the resource in the project, and it's in the copy bundle phase. . .
. .. so how does Ogre load resources in iOS and how can I fix this?
Resource Loading
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- Gnoblar
- Posts: 4
- Joined: Sun Oct 28, 2012 4:25 pm
Re: Resource Loading
OK - got it working. . . just dropped off all the paths in Resources.cfg. . . . i now have an Ogre head. . . cool.