@Areay
Yes, it's made using ogre. It's evolution of Perestroika Toppler game:
http://en.wikipedia.org/wiki/Perestroika_(video_game)
@Oogst
I should say there some sorts of difficulties.
First, psychologic: the gameplay is quite different. For example, if you try to aim in PC shooter using mouse, it's fun but if you can shot monster simply tap it, it's too easy & boring. So many types of games require significant gameplay change during migration.
The second aspect is a lack of RAM & CPU resources.
And the last & significant for me is iOS main language is Obj-C. So I should to call all non-Ogre stuff like sounds, Ads, music & videoplayer in the other my
Ogre3d based iOS game from main delegate Obj-C class. So I learnt Obj-C. Not too big pleasure
