dotscene question

Problems building or running the engine, queries about how to use features etc.
ludoz
Gnoblar
Posts: 17
Joined: Sun Jan 16, 2005 8:00 pm
Location: italy

dotscene question

Post by ludoz »

I can't understand something about ogre .scene format. Where can i find the specs of this format ? what's the difference between 3dssceneexporter and dotsceneoctree ?
Dotsceneformat is the classes i need to read .scene format in ogre?
BurnieBoy
Gnoblar
Posts: 3
Joined: Mon Dec 27, 2004 4:06 pm
Location: Antwerp

Post by BurnieBoy »

3dssceneexporter is just an exporter for 3ds; to export to .scene, nothing else.

if you want to use .scene files, use Demo_dotscene (in the dotscene directory) how to use it. it's very easy
te difference between dotsceneformat and dotsceneoctree is that dotsceneoctree just displays the .scene as an ordinary octree
( octree: http://www.gametutorials.com/Tutorials/ ... Octree.htm)
ludoz
Gnoblar
Posts: 17
Joined: Sun Jan 16, 2005 8:00 pm
Location: italy

Post by ludoz »

Absurd... they are selling the tutorial...
User avatar
psyclonist
OGRE Expert User
OGRE Expert User
Posts: 286
Joined: Fri Nov 01, 2002 3:54 pm
Location: Berlin & Nuremberg, Germany
x 1

Post by psyclonist »

The specs are available in a directory call 'dotsceneformat' in the ogreaddons module.
BurnieBoy wrote:te difference between dotsceneformat and dotsceneoctree is that dotsceneoctree just displays the .scene as an ordinary octree
I'd like to add two things:

1. .scene files can be used with any scene manager.

2. The dotScene Octree SceneManager uses a precompilation step to 'bake' static geometry into an octree. For certain applications it makes sense to do so (-> performance).

-psy
BurnieBoy
Gnoblar
Posts: 3
Joined: Mon Dec 27, 2004 4:06 pm
Location: Antwerp

Post by BurnieBoy »

thx for the completeness :wink:
ludoz
Gnoblar
Posts: 17
Joined: Sun Jan 16, 2005 8:00 pm
Location: italy

Post by ludoz »

I noticed that Octopus exporter does not work with dotsceneoctree ! And i haven't got max sdk to compile 3dssceneexporter :D
Why we can't never find a binary version of the plugins ??
User avatar
psyclonist
OGRE Expert User
OGRE Expert User
Posts: 286
Joined: Fri Nov 01, 2002 3:54 pm
Location: Berlin & Nuremberg, Germany
x 1

Post by psyclonist »

BurnieBoy wrote:thx for the completeness :wink:
It wasn't my intention to sound or even be patronizing. I'm sorry if I made that impression.

-psy
User avatar
psyclonist
OGRE Expert User
OGRE Expert User
Posts: 286
Joined: Fri Nov 01, 2002 3:54 pm
Location: Berlin & Nuremberg, Germany
x 1

Post by psyclonist »

ludoz wrote:I noticed that Octopus exporter does not work with dotsceneoctree !
Can you be a bit more specific? What doesn't work? Are the dotsceneoctree capable of reading the latest dotScene format?

-psy
ludoz
Gnoblar
Posts: 17
Joined: Sun Jan 16, 2005 8:00 pm
Location: italy

Post by ludoz »

The octopus exporter create a .scene file with these lines:

<rotation qx="0.0" qy="0.0" qz="0.0" qw="1.0" />

that make my dotscene convert crash.

I don't know what version i have of dotsceneoctree, or octopus exporter.. CVS are driving me crazy!!
BurnieBoy
Gnoblar
Posts: 3
Joined: Mon Dec 27, 2004 4:06 pm
Location: Antwerp

Post by BurnieBoy »

psyclonist wrote:
BurnieBoy wrote:thx for the completeness :wink:
It wasn't my intention to sound or even be patronizing. I'm sorry if I made that impression.

-psy
No, no! Not at all! Really thanx! I even didn't know that you can run a .scene with the normal scene manager
User avatar
psyclonist
OGRE Expert User
OGRE Expert User
Posts: 286
Joined: Fri Nov 01, 2002 3:54 pm
Location: Berlin & Nuremberg, Germany
x 1

Post by psyclonist »

BurnieBoy wrote:(...)I even didn't know that you can run a .scene with the normal scene manager
That's the reason why I repeat myself so often regarding .scene ;) The name of the scene manager is really misleading, IMHO.

-psy
User avatar
psyclonist
OGRE Expert User
OGRE Expert User
Posts: 286
Joined: Fri Nov 01, 2002 3:54 pm
Location: Berlin & Nuremberg, Germany
x 1

Post by psyclonist »

ludoz wrote:The octopus exporter create a .scene file with these lines:

<rotation qx="0.0" qy="0.0" qz="0.0" qw="1.0" />

that make my dotscene convert crash.

I don't know what version i have of dotsceneoctree, or octopus exporter.. CVS are driving me crazy!!
I try and take a look at octopus over the weekend. I'm not familiar with its code but I can't reach the author atm.

-psy