Including Ogre into raknet...
Posted: Mon Jan 24, 2005 4:55 am
just for good measure, I thought it would be a good idea to change every printf() in Raknet's code into LogManager::getSingleton().logMessage()
For easier error reading and to unify aeverything.
So, I add:
Into SocketLayer.h and it compiled fine, and ran fine, but when i exited I would get some strange exeption involving memory.
Any ideas?
For easier error reading and to unify aeverything.
So, I add:
Code: Select all
#include "Ogre.h"
#include "OgreNoMemoryMacros.h"
Any ideas?