Leading up to this date, I decided I was sick of just programming all the time and not having anything to show for it, so I committed to making a playable pre-alpha. It was a matter of trying to get all the little pieces together into a coherent whole and making one complete map. It isn't great, since I haven't gotten around to making much media yet. It's pretty threadbare, and I'd love to have another week, even a few days, to improve it. Gameplay is lacklustre, since there's been no tweaking and proper testing yet. Sound is terrible, just a few noises I threw together the last two nights after work. The textures are simple, and there aren't that many of them. But it was time to just get something out.
So I present Necro Mutex Pre-Alpha Test 1. Should work on Window XP and above, though Win7 is probably best.
Requires OpenAL for sound : http://connect.creativelabs.com/openal/ ... Items.aspx
I guess you'll need the 2008 runtime too if you don't have it already: http://www.microsoft.com/en-us/download ... aspx?id=29
Use WASD to move, mouse to look around and shoot and change weapons, E to pick up items, R to reload, X to use a health pack, F to turn flashlight on and off (just leave it on for now). And very important, use B to set your current location as the new respawn point, and to make a green moving line appear on the ground that leads to your next objective. Collect keys to open door, leading up to finding a small teleporter object that finishes the level.
Oh, and I accidentally left testing graphs drawing on the screen, press O to cycle the info off. You can also press , and . to cycle through various different debug render screens, not that you'd want to.
A note to nVidia two card SLI users, performance will be really bad unless you make a change to the bzn.cfg file. Open that file, find r_maxgpuquery and change it from 0 to 2. Performance should be much better after that.
Only got the website a few days ago so it isn't set up yet, but you can download the file from there. Of course, being a pre-alpha, it might be a bit, er, crashy, so use with caution. Don't run it if you don't want to take any risks with your computer, and see the readme file. There's no install and it doesn't change the registry or anything, just unzip the folder and run the exe inside.
http://www.necromutex.com/NecroMutex_Pr ... 130808.zip
(Edit: Quick tip, you may get swarmed by zombies right at the start. If you're overwhelmed, switch to the shocker weapon, I gave it a little starting ammo to give the player a hand. A few zaps of that should give you some breathing room.)
And some pics.



