Hi,
i have just one question and i hope that i find the solution :
when i import skeleton in ogre3d and i want to rotate bone manually i want to know if the bon childrens folow the bone or no ?
for exemple in the skeleton.xml we have
hi, thanks for your replu
i come back with another basoc question
the angle rotation of the bone it's the angle rotation of the segment ?exempl: the bone is the hip and the seglent is the thigh wehn we set the bone orientation the thigh change his orientation too in this case they have the same orientation or no?