Working with submeshes
Posted: Wed Feb 02, 2005 12:35 pm
Hey.
Say I have a bike model in a .mesh with the body and both wheels in submeshes.
I want to make the wheels turn. How would I do that?
As far as I know, the SubMesh class has no rotation method...
Say I have a bike model in a .mesh with the body and both wheels in submeshes.
I want to make the wheels turn. How would I do that?
As far as I know, the SubMesh class has no rotation method...