Code: Select all
Assertion Failed:
Program: ...5-2\Samples\Common\Bin\Debug\Demo_SkyPlane.exe
File: d\work\orge-win32.v0-15-2\renderingsystems\gl\src\glprocs.c
Line:8654
Expression: 0
Code: Select all
_assert(void * 0x0142101c `string', void * 0x01421020 `string', unsigned int 8654) line 256
InitGetSwapIntervalEXT() line 8654 + 35 bytes
Ogre::Win32Window::create(Ogre::Win32Window * const 0x00b342d0, const
_STL::basic_string<char,_STL::char_traits<char>,_STL::allocator<char> > & {...}, unsigned int 800, unsigned int 600, unsigned int 24, unsigned char 0, int 0, int 0, unsigned char 1) line 229 + 13 bytes
Ogre::Win32GLSupport::newWindow(const _STL::basic_string<char,_STL::char_traits<char>,_STL::allocator<char> > & {...}, unsigned int 800, unsigned int 600, unsigned int 24, unsigned char 0, int 0, int 0, unsigned char 1, Ogre::RenderWindow * 0x00000000, unsigned char 1) line 217 + 67 bytes
Ogre::GLRenderSystem::createRenderWindow(const _STL::basic_string<char,_STL::char_traits<char>,_STL::allocator<char> > & {...}, unsigned int 800, unsigned int 600, unsigned int 24, unsigned char 0, int 0, int 0, unsigned char 1, Ogre::RenderWindow * 0x00000000) line 622 + 68 bytes
Ogre::Win32GLSupport::createWindow(unsigned char 1, Ogre::GLRenderSystem * 0x00b2f110, const _STL::basic_string<char,_STL::char_traits<char>,_STL::allocator<char> > & {...}) line 192 + 41 bytes
Ogre::GLRenderSystem::initialise(unsigned char 1, const _STL::basic_string<char,_STL::char_traits<char>,_STL::allocator<char> > & {...}) line 245 + 37 bytes
Ogre::Root::initialise(unsigned char 1, const _STL::basic_string<char,_STL::char_traits<char>,_STL::allocator<char> > & {...}) line 428 + 29 bytes
ExampleApplication::configure() line 104 + 85 bytes
ExampleApplication::setup() line 76 + 13 bytes
ExampleApplication::go() line 55 + 13 bytes
WinMain(HINSTANCE__ * 0x00400000, HINSTANCE__ * 0x00000000, char * 0x00132ab7, HINSTANCE__ * 0x00000000) line 39
WinMainCRTStartup() line 330 + 54 bytes
KERNEL32! 7c59893d()
Has anyone had any similar problems and how did you resolve them
Thanxs in advance.
Clark
