[iOS] Do fat libs increase package sizes?

Discussion of issues specific to mobile platforms such as iOS, Android, Symbian and Meego.
Post Reply
simedj
Goblin
Posts: 262
Joined: Fri Nov 18, 2011 6:50 pm
x 3

[iOS] Do fat libs increase package sizes?

Post by simedj »

When you build simulator/device binaries against a fat lib, does this mean the eventual compiled application package will be larger, or does the linker strip out unused stuff? Are there any other disadvantages of fat libs over having separate simulator/device libs?
Looking to find experienced Ogre & shader developers/artists. PM me with a contact email address if interested.

User avatar
masterfalcon
OGRE Team Member
OGRE Team Member
Posts: 4270
Joined: Sun Feb 25, 2007 4:56 am
Location: Bloomington, MN
x 126
Contact:

Re: [iOS] Do fat libs increase package sizes?

Post by masterfalcon »

It's more of an issue of convenience. The linker will strip out any unneeded symbols, that includes architectures.

Post Reply