Our Ogre based MMORPG client remake (Meridian 59)

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cyberjunk
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Our Ogre based MMORPG client remake (Meridian 59)

Post by cyberjunk »

Dear readers,

I would like to present our small "fan"-project to the Ogre community.
About two years ago ago we started a client remake of world's first MMORPG - Meridian 59

Their official website: http://www.meridian59.com.
Meridian 59 was a popular online game in the 1990's and is still playable for free.

Meridian 59's game code was released to open-source by its creators (which is NOT us) in 2012.
Sources: https://github.com/Meridian59/Meridian59

The goal of our project is to create a new, enhanced 3D client for this nice old game, while staying compatible to the current servers.

You can find the sources of our project on googlecode:
Main project: https://code.google.com/p/meridian59-dotnet
Core library: https://code.google.com/p/meridian59-dotnet-core

And few additional infos on our project website: http://www.meridian59-project.com.
Our client uses Ogre/Mogre 1.7.3 for rendering, irrKlang 4.0 for sounds and a ported C# game-core for anything else,
you can find additional info on the provided links.

The following video shows our prototyping/testing of new terrain-based maps for the game:
http://www.youtube.com/watch?feature=pl ... rdx6oVpnY0

This video shows the loading of legacy maps and graphics of the old client into the Ogre/Mogre engine, parts of the UI and more:
http://www.youtube.com/watch?v=BuXqP1l1 ... e=youtu.be

Both videos show the same client!

The project's license is GPL 3.0 and open-source aimed.
If you're interested in this project, drop me a note.
We're still looking for contributors :-)
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chaosavy
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Re: Our Ogre based MMORPG client remake (Meridian 59)

Post by chaosavy »

Very nice - new new 3D client is pretty sweet and I like how the "old client" has a neat charm to it - makes me feel nostalgia. Good luck with the project.
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