After some digging around about grid systems and trying Jeroen Dierckx's EditorGridSystem, we decided to write our own grid system with different feature set and release it to the community, because Ogre is si cool.
Our grid system is entirely 3D based. We wrote a wiki artcle about it, check it out: Peter's Grid System
Some screenshots:
The wiki article is the place where you can get the source and see the documentation of this, I don't think I need to document is one more time in this post Happy snapping
Klaim wrote:Nice! I'm looking for something like this but I'm not sure it match my needs. Looks like easy to try so I'll use it and see (in a few weeks though).
If it don't feel free to alter as you like. I think the code is easy understandable.
Klaim wrote:Nice! I'm looking for something like this but I'm not sure it match my needs. Looks like easy to try so I'll use it and see (in a few weeks though).
If it don't feel free to alter as you like. I think the code is easy understandable.
I didn't try it yet because I need to finish some other things first, but as it don't work on large and small scale, it's less interesting to me.
In the wiki you say that it could be achieved but I'll check other solutions before considering modifying this one.