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Animation in Ogre

Posted: Thu Feb 10, 2005 1:14 pm
by taniab
Hi there, I have a question, does Ogre take keyframe animation on objects? (other than bones)

Posted: Thu Feb 10, 2005 1:51 pm
by Kencho
Nope. I think the best way to do that would be through a vertex shader, but I'm not sure :? Sorry

Posted: Thu Feb 10, 2005 4:12 pm
by Cyberdigitus
sure it does, you just need a way to get it imported, maybe .scene has that already.

the cameraTrack demo shows how to setup an animation, using AnimationTrack, KeyFrames and AnimationStates.

Posted: Thu Feb 10, 2005 4:17 pm
by Kencho
I'm not sure if he is talking about keyframing the same way as MD2 for instance. Using morph targets and keyframes... I'm kind of ofuscated today... @_@