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Ogre::Entity* ogreHead = pSceneMgr->createEntity("Head", "ogrehead.mesh");I searched in forums and I know that I need to load resources (I put them in the assets folders like they are in sampleBrowser), but even after reading some threads, I can't make they work...09-26 12:43:31.834: E/OGRE(5419): OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource ogrehead.mesh in resource group Autodetect or any other group. in ResourceGroupManager::openResource at ..\..\OgreMain\src\OgreResourceGroupManager.cpp (line 756)
So, from "original" OgreJNI, which steps must I do to show a Ogre Head in the Scene??
Thanks in advance!