I model with Lightwave. Recently I was approched by a game-building group who plan to use Ogre and asked to join their team. They don't know a lot about the 3D side of things (yet
Can the latest Ogre engine display these surface properties?
Luminosity (glowing surfaces)
Diffusion
Specularity
Glossiness
Reflection (not environmental reflection, but just the basic property)
Lens flares (I've read about bilboard sprites, but don't really understand if this is something different or a work-around)
Many apologies if this is covered somewhere else (I can't seem to find any of it except transparency).
Thanks.
