I made a simple 3D space shoot'em up for the Lisp in Summer Projects 2013 programming contest.
The intent was to learn Common Lisp better and do something fun with it, so a 3D game and Ogre was a natural choice.

Game logic is programmed in Common Lisp (Clozure Common Lisp), for low level game services I developed a custom C api library for Ogre, OIS and Bullet,
and a C->lisp bridge module. It took almost all of my free time during september to develop (beside work and family).
There is no home page, just some code.google projects and a page on a hungarian game development site:
http://code.google.com/p/tubegame/
jatekfejlesztes.hu project