I created an ios ogre application using the template provided.
It compiles properly and the Ogre head is displayed.
If i put a breakPoint Inside TouchMoved Function in OgreFrameWork.cpp , it gets activated if i touch and move inside the app.
But TouchPressed,Released and Cancelled are not.
Is Touch Pressed , released and cancelled Working for you guys?
Ogre Version: 1.8.1 ios
Xcode Version : 4.5.2
Target: Ipad 6.0 Simulator
Edit: Problem was Solved.
Functions are working fine.Problem with debugger settings in xcode with breakpoints.
With Regards,
Sudarshan
[Solved]Touch Input Not Working In Ios Templete?
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- Gnoblar
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