Thanks for reading.
I used the loadRawData to load the textures, because I need to load the texture from my pack(not the .zip).
When our game is pressed home button and resume on Android, the AndroidEGLWindow destroy the gl texture and want to recreate the gl texture.
But the loadRawData create the texture as manual without the loader, it can not reload.
How to resolve the issue?
Thanks.
reload the textures on Android
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- Gnoblar
- Posts: 13
- Joined: Fri Jun 28, 2013 7:09 am
Re: reload the textures on Android
Is anyone helps?
Thanks.
Thanks.
-
- Gnoblar
- Posts: 13
- Joined: Fri Jun 28, 2013 7:09 am
Re: reload the textures on Android
Well, I resolve it. I change the type of the pack file to .zip to avoid the issue.