There is a confusing issue in my game. When I show the Android dialog and close the dialog, Ogre can't render anything and throw the exception.
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11-28 16:41:07.710: I/OGRE(13565): EGL error 0x3006 in virtual void Ogre::EGLWindow::swapBuffers() at line 320 in jni/../../../RenderSystems/GLES/src/EGL/OgreEGLWindow.cpp 11-28 16:41:07.710: E/OGRE(13565): OGRE EXCEPTION(3:RenderingAPIException): Fail to SwapBuffers in swapBuffers at jni/../../../RenderSystems/GLES/src/EGL/OgreEGLWindow.cpp (line 323)
My question is what happened after showing and closing the dialog in Ogre? Or do I need to do something else?