SAE College Brisbane Student Final Projects 2013

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Kojack
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SAE College Brisbane Student Final Projects 2013

Post by Kojack »

(Same place as my previous years showcase posts about Qantm College, we've just had a rebranding and stuff so I should use the correct name for the college now).

Although there were 7 final game projects in total, only 2 of them used Ogre, so only those will be shown here.

The games aren't due for submission until monday, but the teams have put together trailers.


A Burley Tale
A single player Diablo/Torchlight style game.
6 team members (2 programmers)
Stuff used: Ogre, Bullet, Fmod, EasyOgreExporter, Recast.

[youtube]-T327MuO5hA[/youtube]


Schoolyard Heroes
2-6 player MOBA game set in a school yard.
(Don't worry, the kids use water pistols and stuff)
7 team members (2 programmers)
Stuff used: Ogre, Fmod, EasyOgreExporter, Recast. No network middleware used, they wrote it all themselves with winsock.

[youtube]5xukiOwgAWg[/youtube]


I'll put up some screenshots after the final handover of the projects.
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c6burns
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Re: SAE College Brisbane Student Final Projects 2013

Post by c6burns »

Wow, those both look great!
Kojack wrote:No network middleware used, they wrote it all themselves with winsock.
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areay
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Re: SAE College Brisbane Student Final Projects 2013

Post by areay »

Can you upload some vids of your other students' projects? Just out-of-interest
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happy_spike
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Re: SAE College Brisbane Student Final Projects 2013

Post by happy_spike »

Kojack told us that he posted about our games here so I though I would link you guys to a drop box so you can download an play it!

Be aware that there are still some bugs we do have to iron out by grad show in January, but I would love to here what you guys think!

https://www.dropbox.com/s/7fofqwrfu1656 ... 20Tale.exe

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NotCamelCase
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Re: SAE College Brisbane Student Final Projects 2013

Post by NotCamelCase »

Congrats from another student working on grad project, great looking games !
happy_spike wrote:Kojack told us that he posted about our games here so I though I would link you guys to a drop box so you can download an play it!

Be aware that there are still some bugs we do have to iron out by grad show in January, but I would love to here what you guys think!

<span><a class="linkclass" href="https://www.dropbox.com/s/7fofqwrfu1656 ... </a></span>
Unfortunately, I couldn't get the game running. I've tried installing on both desktop and elsewhere but no chance.
Check out my projects: https://github.com/NotCamelCase
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cbibejs
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Re: SAE College Brisbane Student Final Projects 2013

Post by cbibejs »

Hi after changed Ogre.cfg file like this.

Code: Select all

Render System=Direct3D9 Rendering Subsystem

[Direct3D9 Rendering Subsystem]
Allow DirectX9Ex=No
Allow NVPerfHUD=No
FSAA=0
Fixed Pipeline Enabled=Yes
Floating-point mode=Fastest
Full Screen=No
Multi device memory hint=Use minimum system memory
Rendering Device=Monitor-1-AMD Radeon HD 5700 Series
Resource Creation Policy=Create on all devices
Use Multihead=Auto
VSync=Yes
VSync Interval=1
Video Mode=1280 x 800 @ 32-bit colour
sRGB Gamma Conversion=No
and using BurlyTale.exe in bin/Final folder i managed to run game.Still sometimes game crashing while moving music slider on options menu.

I want to congratulate you for making that nice game.It is pretty decent and fun to play.There is too many similarities between Torchlight. But i believe you can add more originals ideas in time.
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happy_spike
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Re: SAE College Brisbane Student Final Projects 2013

Post by happy_spike »

Hmmm it seams i may have screwed up on the config file. I wanted it to be auto, but it seams if it's not 1080 it causes issues. So I think I will have to change the config.
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happy_spike
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Re: SAE College Brisbane Student Final Projects 2013

Post by happy_spike »

Ok I have changed the config file to always ask for settings. that should fix that up.
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cbibejs
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Re: SAE College Brisbane Student Final Projects 2013

Post by cbibejs »

I re-download new setup file.This time render windows opens but stuck at loading with black screen.I had to use BurlyTale.exe in bin/Final folder to run game.
And i noticed if i pressed arrow keys in options menu game crashes(moving music slider was not cause of crash).
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cbibejs
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Re: SAE College Brisbane Student Final Projects 2013

Post by cbibejs »

After a bit more of playing i love art style,after mobs died that exploding bones is amazing and performance incredible even there hundreds of bone pieces on ground:)I wish there was a permanent magic runes,but still feels great with like that.
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happy_spike
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Re: SAE College Brisbane Student Final Projects 2013

Post by happy_spike »

holy crap that totally does crash it. thanks for the bug report! (no one has ever tried pressing arrow keys in the menu before lol)

the other issue is odd, I've run it on several computers and not been able to reproduce it.
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Re: SAE College Brisbane Student Final Projects 2013

Post by Daixiwen »

A very important step before releasing any software is the mother-in-law test... give the keyboard and the mouse to someone that doesn't know anything about your project (he/she doesn't even have to know how to use a computer) and you get interesting bug reports... like "using $%*( as a file name crashes the application"
Hardware, n.: part of the computer you can kick
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Re: SAE College Brisbane Student Final Projects 2013

Post by Zonder »

Daixiwen wrote:A very important step before releasing any software is the mother-in-law test... give the keyboard and the mouse to someone that doesn't know anything about your project (he/she doesn't even have to know how to use a computer) and you get interesting bug reports... like "using $%*( as a file name crashes the application"
my old boss used to hit the keyboard randomly before he did anything else when testing!
There are 10 types of people in the world: Those who understand binary, and those who don't...
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cbibejs
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Re: SAE College Brisbane Student Final Projects 2013

Post by cbibejs »

I found that bug by mistake.I was trying to move sliders with arrow keys like console ports, an old habit:)I believe other issue happening because i manually extract setup with winrar .I should have told that but i remembered now.