1st off I want to thank Clay for his work on the Tutorials on the wiki. They are outstanding.
2nd - I've followed the first tutorial and made a small sample program which integrates the tutorial and adds a CEGUI menu and a (very) basic state machine.
3rd - I'm still learning all of this stuff, so if you see mistakes (I'm sure there are many) let me know. I'm not professing to be an expert here. I just want to help, and be helped.
I wanted to make this available for people to look at in the hopes that:
1) it will help someone who is struggling to integrate CEGUI into their project/tutorial.
2) I can get feedback and suggestions on how to improve my game structure (i.e. better state machine, improved resource handling - cleaning up, initializing)
3) Give a complete newbie a program they can download and run and see something immediately.
[edit] Complete project is no longer available, as it was not really useful to have my dlls without an exe. The source only version will be updated, and if someone needs the project files, let me know and I can help you get them setup.[/edit]
edit: 2/23/2005 - based on Ogre v1-0 not 1.0RC, using CEGUImk2 .2
Source only version is available here
edit: 2/25/2005 - initial version for tutorial 2 available
source only version is temporarily unavailable
To use this version, you will need to unzip this and then add the .dlls (Ogre & CEGUI) to the debug and release folders in bin. You will also need to copy the Media directory from ogrenew/Samples over the top of the existing Media directory.
