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How to create a Windows Store App using OGRE - Tutorial

Posted: Thu Mar 20, 2014 11:56 pm
by KungFooMasta
Image

What are we looking at?

This is the output of a barebones, minimal Windows 8.1 application that can be submitted to the marketplace.

Is there a tutorial?

Yes! It's in the wiki

What does the tutorial cover?

- Building Ogre for WinRT
- Creating a Windows Store application
- Initializing Ogre
- Loading and using d3d11 render system, Octree scene manager, and RTSS components
- Adding and using assets, such as the mesh, material, textures, and required shaders

Anything else?

Somebody has created another set of instructions following mine, but with added pictures and extra information. It looks like a great walkthrough:

http://michaelcummings.net/mathoms/gett ... ytmuf9OVaQ

If you encounter any issues you might find answers by reading the original thread.

Re: How to create a Windows Store App using OGRE - Tutorial

Posted: Fri Mar 21, 2014 10:47 am
by areay
Good stuff KungFooMasta!