Indie Game (PC) Imagindar

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rpgplayerrobin
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Re: Indie Game (PC) Spellheart

Post by rpgplayerrobin »

I made a new up-to-date introduction video:

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sercero
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Re: Indie Game (PC) Spellheart

Post by sercero »

Nice!

Love the effect of the tooltip window in the options menu. :o
rpgplayerrobin
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Re: Indie Game (PC) Spellheart

Post by rpgplayerrobin »

Thank you!

I have that effect on all the GUI in the game instead of normal alpha fading.
Of course I also have support for normal alpha for transparent GUI though.
As each screen is one batch (and one material), I just put the screen alpha (which controls this special fade effect) into the materials shader each frame.
rpgplayerrobin
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Re: Indie Game (PC) Spellheart

Post by rpgplayerrobin »

The game has now changed name to Imagindar instead, and here is a new introduction video:

Website and download: https://imagindar.com
Discord: https://discord.gg/DJsg8Qz

rpgplayerrobin
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Re: Indie Game (PC) Spellheart

Post by rpgplayerrobin »

A growing root effect that works for dynamic environments:

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blitzcoder
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Re: Indie Game (PC) Spellheart

Post by blitzcoder »

That looks great 👍

New Blitz3D/BlitzBasic/BlitzMax Home - https://blitzbasic.org

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sercero
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Re: Indie Game (PC) Spellheart

Post by sercero »

Amazing, its really impressive what you have done.

CbbK
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Re: Indie Game (PC) Spellheart

Post by CbbK »

Nice effect !

rpgplayerrobin
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Re: Indie Game (PC) Spellheart

Post by rpgplayerrobin »

Spherical billboards on particles:

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sercero
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Re: Indie Game (PC) Spellheart

Post by sercero »

Wow

rpgplayerrobin
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Re: Indie Game (PC) Imagindar

Post by rpgplayerrobin »

The vertical slice of the game has now been completed and is available in the demo on Steam.

The video and screenshots of the game have also been updated to reflect the new version.
Here is the new video:

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suny2000
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Re: Indie Game (PC) Imagindar

Post by suny2000 »

It looks amazing, very polished.
Great work!
S.

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