I am about to start on a huge project, making an Ogre extension for Game Maker: Studio.
The only thing I need to get me started is this question.
If the Direct3D device is known, can I get Ogre to use this? I know that you can attach Ogre to a particular window no problems. But, can you get Ogre to use a pre-setup DX renderer?
I know that the DX9c sub-version will be the same so compatibility wont be an issue.
Any help would be absolutely awesome