Is there a way of drawing simple primitives?

Problems building or running the engine, queries about how to use features etc.
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EGD Eric
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Is there a way of drawing simple primitives?

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The only graphics API I know is OpenGL. In that API, you can draw simple primitves like triangles, squares, and even more complex ones like spheres, cylinders, etc.. Is there a way to do this with Ogre? (other than loading a mesh of course).
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monster
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