I'm leaning hlsl shader for a while, I'm using FXC currently, but i don't want go too deep in it, as it's discarded by Nvidia.
I also checked RenderMonkey which is also discarded. I don't know what tool to use.
So what tool does you guys use to edit your shader file ?
Last edited by peanutandchestnut on Fri Jan 09, 2015 9:24 am, edited 1 time in total.
There's a nice plugin for Eclipse which gives you the appropriate context highlighting http://sourceforge.net/projects/glshaders/ . Otherwise, just go the way of the warrior and use 'vim'.
Another way for some shader play is to use this webGL shader site for live editting. http://glslsandbox.com/e#22121.0 . You can make changes and have it apply and show instantly. Pretty cool.
The syntax between GLSL & HLSL is so trifling... If I were you I'd use that WebGL site to tune the effect the way you want it, then translate it into HLSL when you're done playing.
areay wrote:
Another way for some shader play is to use this webGL shader site for live editting. http://glslsandbox.com/e#22121.0 . You can make changes and have it apply and show instantly. Pretty cool.