I am having trouble figuring out how to attach a mesh (a wepon in this case) to a camera. I can load and display the mesh allright i just can't get it to move with the camera.
sorry i know this would have been asked many times before but i searched the forums and couldn't really find an answer on it.
Just make a scenenode, and attach both the camera and the mesh to it. Then you can apply the mesh's rotation and distance from the camera, as you don't want it to appear right in the middle of the viewport I guess...
Hope is the first step on the road to disappointment.