render setup

Problems building or running the engine, queries about how to use features etc.
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spline
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Location: Oxford, UK

render setup

Post by spline »

Hi

is there a way to auto confige the render setup window
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temas
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Post by temas »

Just set the appropiate options in your code, and don't call the command to show the configure window.
spline
Gnoblar
Posts: 17
Joined: Sun Feb 27, 2005 1:25 pm
Location: Oxford, UK

Post by spline »

sorry but im a bit of a newbe to Ogre please could you give me a bit more of a clue of its were abouts in the code im using vs6

and is there a way of changing the Orge picture in the set up window

Iv been looking at alot of 3d Engine lately and i think Ogre stands out a mile
the support and info are A1 , with a large comunity of followers .
and a free licence unbelievable .

thanx for you help :lol:
rex
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Post by rex »

instead of changing the picture just write your own loader, for e.g i wrote mine in c#, all it does if give the user the options i want them to be able to change, saves the data in an XML file and than on exit launches my app which of course read's in the settings out of the XML config file.

I'm sure there is a tut somehere in the new wiki about how to init the render window manually without using the showConfigDialog() method , if you can't find, i can send you an example on how to do it
spline
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Joined: Sun Feb 27, 2005 1:25 pm
Location: Oxford, UK

Post by spline »

Thats exactly how i would like to do it could you please send me the example
the only problem is that im using visual studio 6 C++
i dont suppose you might be able to change the example if not i would be greatfull if you sent it any way.

thanx in advance

this forum is great full of helpfull people :lol:
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