Can't AttachtoBone
Posted: Thu Apr 02, 2015 3:12 pm
Hi,
I allready use the function AttachToBone with succes with meshes like ninja.mesh. But, when i use it with meshes exported from 3DS 2009 for Ogre 1.7, my entity doesn't follow my skin animation. Do you know the export parameter i need.
Thanks.
I allready use the function AttachToBone with succes with meshes like ninja.mesh. But, when i use it with meshes exported from 3DS 2009 for Ogre 1.7, my entity doesn't follow my skin animation. Do you know the export parameter i need.
Thanks.