
characater.blend
I would use it but the game using I think 1.8, so Im not sure whats going on in forward compatibility in my case, will try it for sure, tnx for replay at least I know whats wrongNickak2003 wrote:I think the problem is you are using the wrong version of ogre. In the version you are using, the UV coords need to be in their own vertex buffer. In 1.9 this is not the case. I had this same problem. Download ogre using mercurial (1.9).
Code: Select all
Font SdkTrays/Caption using texture size 512x256
Info: Freetype returned null for character 160 in font SdkTrays/Caption
Texture: SdkTrays/CaptionTexture: Loading 1 faces(PF_BYTE_LA,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x256x1.
Font SdkTrays/Value using texture size 512x256
Info: Freetype returned null for character 127 in font SdkTrays/Value
Info: Freetype returned null for character 128 in font SdkTrays/Value
Info: Freetype returned null for character 129 in font SdkTrays/Value
Info: Freetype returned null for character 130 in font SdkTrays/Value
Info: Freetype returned null for character 131 in font SdkTrays/Value
Info: Freetype returned null for character 132 in font SdkTrays/Value
Info: Freetype returned null for character 133 in font SdkTrays/Value
Info: Freetype returned null for character 134 in font SdkTrays/Value
Info: Freetype returned null for character 135 in font SdkTrays/Value
Info: Freetype returned null for character 136 in font SdkTrays/Value
Info: Freetype returned null for character 137 in font SdkTrays/Value
Info: Freetype returned null for character 138 in font SdkTrays/Value
Info: Freetype returned null for character 139 in font SdkTrays/Value
Info: Freetype returned null for character 140 in font SdkTrays/Value
Info: Freetype returned null for character 141 in font SdkTrays/Value
Info: Freetype returned null for character 142 in font SdkTrays/Value
Info: Freetype returned null for character 143 in font SdkTrays/Value
Info: Freetype returned null for character 144 in font SdkTrays/Value
Info: Freetype returned null for character 145 in font SdkTrays/Value
Info: Freetype returned null for character 146 in font SdkTrays/Value
Info: Freetype returned null for character 147 in font SdkTrays/Value
Info: Freetype returned null for character 148 in font SdkTrays/Value
Info: Freetype returned null for character 149 in font SdkTrays/Value
Info: Freetype returned null for character 150 in font SdkTrays/Value
Info: Freetype returned null for character 151 in font SdkTrays/Value
Info: Freetype returned null for character 152 in font SdkTrays/Value
Info: Freetype returned null for character 153 in font SdkTrays/Value
Info: Freetype returned null for character 154 in font SdkTrays/Value
Info: Freetype returned null for character 155 in font SdkTrays/Value
Info: Freetype returned null for character 156 in font SdkTrays/Value
Info: Freetype returned null for character 157 in font SdkTrays/Value
Info: Freetype returned null for character 158 in font SdkTrays/Value
Info: Freetype returned null for character 159 in font SdkTrays/Value
Info: Freetype returned null for character 160 in font SdkTrays/Value
But even without reading ogre.cfg should work, so I don't think the problem is here.19:24:00: OGRE EXCEPTION(6:FileNotFoundException): 'ogre.cfg' file not found!
but I have no idea why its different and anyways you are not using shader I guess so it shouldn't be the problem either.19:24:04: * Number of floating-point constants for vertex programs: 4096
19:24:04: * Number of integer constants for vertex programs: 0
19:24:04: * Number of boolean constants for vertex programs: 0
19:24:04: * Fragment programs: yes
19:24:04: * Number of floating-point constants for fragment programs: 4096
19:24:04: * Number of integer constants for fragment programs: 0
19:24:04: * Number of boolean constants for fragment programs: 0
19:24:04: * Geometry programs: no
19:24:04: * Number of floating-point constants for geometry programs: 0
19:24:04: * Number of integer constants for geometry programs: 1561
19:24:04: * Number of boolean constants for geometry programs: 0
19:24:04: * Tessellation Hull programs: no
19:24:04: * Number of floating-point constants for tessellation hull programs: 1785
19:24:04: * Number of integer constants for tessellation hull programs: 0
19:24:04: * Number of boolean constants for tessellation hull programs: 1786
19:24:04: * Tessellation Domain programs: no
19:24:04: * Number of floating-point constants for tessellation domain programs: 0
19:24:04: * Number of integer constants for tessellation domain programs: 1787
19:24:04: * Number of boolean constants for tessellation domain programs: 0
19:24:04: * Compute programs: no
19:24:04: * Number of floating-point constants for compute programs: 1788
19:24:04: * Number of integer constants for compute programs: 0
19:24:04: * Number of boolean constants for compute programs: 1789
19:24:04: * Supported Shader Profiles: arbfp1 arbvp1 glsl glsl100 glsl110 glsl120