Hi,
I have some troubles adding compositors to viewports that are not bound to the renderwindow.
When doing so, the compositors are never used?
What am I missing?
Best Regards
How to properly add Compositors to viewports?
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- Gnoblar
- Posts: 18
- Joined: Mon Jun 01, 2015 3:09 pm
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- Gnoblar
- Posts: 18
- Joined: Mon Jun 01, 2015 3:09 pm
Re: How to properly add Compositors to viewports?
Solution: I have to use the internal update routines :
Ogre::RenderTexture::_updateViewport
Ogre::RenderTexture::_updateViewport