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Mip Maps

Posted: Tue Feb 09, 2016 6:56 am
by Nickak2003
How do I make textures that are friendly with mipmaps? I'm using blender3d. If mip map is enabled, I get black lines around the triangles where the unwrap meets the empty areas. What is the solution besides disabling mipmaps?

Re: Mip Maps

Posted: Tue Feb 09, 2016 1:56 pm
by xrgo
Hello! you can give a margin like this http://vignette3.wikia.nocookie.net/urh ... 0224090011