
I couldn't resist do do a little paintwork on the lightmap layer (with gile[s] you can do that). Note that it is strawberry jam in this case... although ogres are known to eat human flesh...

Probably this is not very useful for most people, cause they use other formats... But it would be possible to write a dotscene to ase converter - which would be interesting for more people...
If anybody is interested in the Perl code, I am willing to share it...
Cheers, mac
[Edit]ogre exporter for gile[s]...[/Edit]