hello,I tried compile ogre on mac os x for ios and failed
it seems that apple clang does not (and won't) support thread_local keyword
i am wondering how to compile it with c++11 thread support, boost is quite large
hope someone could give me a hand, thanks very much
and by the way
is there a up-to-date compiling manual???
the wiki seems out of date
iOS dependencies on sourceforge is quite old too
Apple Clang does not support thread_local
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- Gnoblar
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- OGRE Team Member
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Re: Apple Clang does not support thread_local
Set OGRE_CONFIG_THREADS to 0 and OGRE_CONFIG_THREAD_PROVIDER to "none" (no quotes)