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animation merger
Posted: Thu Apr 07, 2005 9:30 am
by Bahlswede
Has anyone designed an animation merger. I like to work on my animtions in seperate files. It would be really nice to have a tool that can merge multiple .skel files or better yet merge the xml file before converting to skel. Is this even possible?
New here, but I can take a stab at this one.
Posted: Thu Apr 07, 2005 1:12 pm
by cvanek
Bahl,
It looks to me like you can just open the skel XML files in any XML editor and drag the Animation nodes into a single file. Assuming of course that your bone structure doesn't change at all -- which would really mess things up I imagine.
I tried this with a simple mesh I created this week and it worked just fine. I think I am starting to see why the XML is a nice intermediary step. Great engine guys! I can't wait to get my demo running.
-Christian
Posted: Thu Apr 07, 2005 7:40 pm
by Bahlswede
thanks for the info cvanek I will try that out tonight