Writing compositor
Posted: Mon Apr 24, 2017 2:11 pm
I'm beginner in ogre3d and I would like to write a compositer that takes three render targets, hololens camera left render target and right, and the main window. I would like to take copy the render targets into the main window. How would I do that ?
Code: Select all
Ogre::CompositorManager *compositorManager = Ogre::CompositorManager::getSingletonPtr();
Ogre::CompositorPtr myComp = Ogre::CompositorManager::getSingletonPtr()->create("Ogre/Compositor/myComp", "Internal");
Ogre::CompositorManager::getSingletonPtr()->load("Ogre/Compositor/myComp", "Internal");
Ogre::CompositorManager::getSingletonPtr()->addCompositor(mOgreViewport[LeftEye], "Ogre/Compositor/myComp");
Ogre::CompositorManager::getSingletonPtr()->addCompositor(mOgreViewport[RightEye], "Ogre/Compositor/myComp");