Blender Exporter error.
Posted: Sat Apr 09, 2005 8:46 am
I have been trying to assemble a tech demo using Blender + Ogre. My modeler has created several models for me. Not being familiar with Ogre I told him just to give me the model files and I would export to the engine. When I attempt to use the OgreExporter script for Blender I run into a Python error...
Traceback (most recent call last):
File "<string>", line 3795, in ?
File "<string>", line 3436, in initGUI
File "<string>", line 3425, in refreshGUI
File "<string>", line 615, in __init__
File "<string>", line 846, in _addArmatureActionActuator
TypeError: int() argument must be a string or a number
Apparently it is a type mismatch error. After debugging the script I noticed that one of the key frames has a value of None instead of an integer. The only wierd thing though is that I has comparable models which export successfully. I don't know how that frame key could have hat value. I am using the version 1.0.0 of the OgreExporter.
If there are any ideas contact me ASAP because I am really trying to put this demo together.
Traceback (most recent call last):
File "<string>", line 3795, in ?
File "<string>", line 3436, in initGUI
File "<string>", line 3425, in refreshGUI
File "<string>", line 615, in __init__
File "<string>", line 846, in _addArmatureActionActuator
TypeError: int() argument must be a string or a number
Apparently it is a type mismatch error. After debugging the script I noticed that one of the key frames has a value of None instead of an integer. The only wierd thing though is that I has comparable models which export successfully. I don't know how that frame key could have hat value. I am using the version 1.0.0 of the OgreExporter.
If there are any ideas contact me ASAP because I am really trying to put this demo together.