Interpolation

A place for users of OGRE to discuss ideas and experiences of utilitising OGRE in their games / demos / applications.
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Mr_Ridd
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Posts: 297
Joined: Fri Jun 04, 2004 10:01 pm
Location: South Africa
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Interpolation

Post by Mr_Ridd »

Hey

I've just finished writing a system that is similar to a 3rd-person animations system, with running, jumping etc. But when I tried to interpolate between two animations, it sought of hovers between the two and at times the mesh gets deformed, (using the ninja). Is there a way in OGRE to only interpolate for a specific amount of time?

Thanks
The ability to succeed is the ability to adapt