Hey
I've just finished writing a system that is similar to a 3rd-person animations system, with running, jumping etc. But when I tried to interpolate between two animations, it sought of hovers between the two and at times the mesh gets deformed, (using the ninja). Is there a way in OGRE to only interpolate for a specific amount of time?
Thanks
Interpolation
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- Goblin
- Posts: 297
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Interpolation
The ability to succeed is the ability to adapt