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Build errors with Ogre 2.1 Visual studio 2017

Posted: Mon Mar 05, 2018 8:00 pm
by Kayway
Hi.
I am very new to ogre and is my first time trying to build it i followed this guide and other than moving the OIS and SDL dll files so that cmake configures ogre without error, everything was going well, however when i build ogre it states that im missing ogremain_d and ogreOverlay lib files.
And this seems to be the first error:
C:\Ogre\OgreMain\src\OgreAssert.cpp(154): fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "OgreStableHeaders.h"' to your source?
Any help would be greatly appreciated thanks.

Re: Build errors with Ogre 2.1 Visual studio 2017

Posted: Tue Mar 06, 2018 12:58 am
by dark_sylinc
Fixed, thanks for the report. It was my fault, I broke that very recently.

Cheers

Re: Build errors with Ogre 2.1 Visual studio 2017

Posted: Tue Mar 06, 2018 7:35 pm
by Kayway
Yeah Just used the new branch now and works perfectly thank you