[2.1] Why is OgrePlanarReflections.dll mandatory?
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[2.1] Why is OgrePlanarReflections.dll mandatory?
I've updated to an March 8 commit, but my application crashed. Cause was that OgrePlanarReflections.dll could not be loaded. Apparently this dll is mandatory, but why is it a separate dll instead of including this functionality in OgreMain.dll?
Gui generator tool https://github.com/spookyboo/Magus ==> Windows binaries https://github.com/spookyboo/Magus_bin
HLMS editor https://github.com/spookyboo/HLMSEditor ==> Windows setup https://github.com/spookyboo/HLMSEditor ... e?raw=true
HLMS editor https://github.com/spookyboo/HLMSEditor ==> Windows setup https://github.com/spookyboo/HLMSEditor ... e?raw=true
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Re: [2.1] Why is OgrePlanarReflections.dll mandatory?
HlmsPbs depends on it, hence the DLL problem.
However it's not mandatory. You can build Ogre disabling OGRE_BUILD_COMPONENT_PLANAR_REFLECTIONS from CMake and thus forget about it.
Cheers
However it's not mandatory. You can build Ogre disabling OGRE_BUILD_COMPONENT_PLANAR_REFLECTIONS from CMake and thus forget about it.
Cheers
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- Silver Sponsor
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Re: [2.1] Why is OgrePlanarReflections.dll mandatory?
Ah. I wasn't aware of that
Gui generator tool https://github.com/spookyboo/Magus ==> Windows binaries https://github.com/spookyboo/Magus_bin
HLMS editor https://github.com/spookyboo/HLMSEditor ==> Windows setup https://github.com/spookyboo/HLMSEditor ... e?raw=true
HLMS editor https://github.com/spookyboo/HLMSEditor ==> Windows setup https://github.com/spookyboo/HLMSEditor ... e?raw=true