I am quite interested in game development because i find the process of making games fun and interesting.
However I cannot brag about a vast experience apart from 2/3 JavaScript/Phaser simple games and few Flash/AS3 games.
However I have good Software Engineering ground. Have tried several languages, like Java, C#, JS, AS3, some PHP and I have bachelor degree in SE.
Contributing is the best way to gather experience. Does this engine/community allows newcomers to contribute with code or any kind of software development?
I see, Unreal Tournament project allows such thing, but I had to make sure to ask here as well.
Contribute code and development assets to the engine?
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- Gnoblar
- Posts: 3
- Joined: Tue May 01, 2018 4:22 pm
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- OGRE Expert User
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Re: Contribute code and development assets to the engine?
Welcome!
off course!!!! but to contribute code you should be a bit more experienced in Ogre.
maybe you could start using it and when you achieve something that its not in the samples, make a sample and commit it.
Documentation is also very welcome.
And if you're an artist assets are also very welcome, samples right now show very basic geometries/textures, something more eyecandy will be very appreciated.
cheers!!
off course!!!! but to contribute code you should be a bit more experienced in Ogre.
maybe you could start using it and when you achieve something that its not in the samples, make a sample and commit it.
Documentation is also very welcome.
And if you're an artist assets are also very welcome, samples right now show very basic geometries/textures, something more eyecandy will be very appreciated.
cheers!!
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- Gnoblar
- Posts: 3
- Joined: Tue May 01, 2018 4:22 pm
Re: Contribute code and development assets to the engine?
Hmm, writing technical documentation seems as good start.
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- Gnoblar
- Posts: 3
- Joined: Tue May 01, 2018 4:22 pm
Re: Contribute code and development assets to the engine?
I am guessing, this page is a starting point http://wiki.ogre3d.org/tiki-index.php ?
Creating Content section maybe?
Creating Content section maybe?