Updated documentation for 1.11

Discussion area about developing or extending OGRE, adding plugins for it or building applications on it. No newbie questions please, use the Help forum for that.
paroj
OGRE Team Member
OGRE Team Member
Posts: 2093
Joined: Sun Mar 30, 2014 2:51 pm
x 1129

Updated documentation for 1.11

Post by paroj »

For 1.11 the documentation was recently updated, so it might be worth taking another look:

Most notably the ogre manual gained a new section "Runtime Shader Generation":
https://ogrecave.github.io/ogre/api/lat ... ation.html
It aggregates the previously available HLMS and RTSS tutorial pages.

When it comes to tutorials, there is now a new "Working with Numpy" tutorial:
https://ogrecave.github.io/ogre/api/lat ... numpy.html

Furthermore "Building Ogre" is now duplicated as a Tutorial as well, which allows providing different versions for the different Ogre releases:
https://ogrecave.github.io/ogre/api/lat ... -ogre.html