
Hello everybody
This is the first touch with ogre, I got blank fields as attached. Also, I checked the forum and I found a similar problem but in my case may want a different solution.The plugins.cfg is in the project path and the required lib file exist, I don't know why it can not be loaded? I am using Windows 10. Thanks in advance.
Here is the log file:
21:51:07: Creating resource group General
21:51:07: Creating resource group OgreInternal
21:51:08: Creating resource group OgreAutodetect
21:51:08: SceneManagerFactory for type 'DefaultSceneManager' registered.
21:51:08: Registering ResourceManager for type Material
21:51:08: Registering ResourceManager for type Mesh
21:51:08: Registering ResourceManager for type Skeleton
21:51:08: MovableObjectFactory for type 'ParticleSystem' registered.
21:51:08: ArchiveFactory for archive type FileSystem registered.
21:51:08: ArchiveFactory for archive type Zip registered.
21:51:08: ArchiveFactory for archive type EmbeddedZip registered.
21:51:08: DDS codec registering
21:51:08: ETC codec registering
21:51:08: stb_image - v2.15 - public domain JPEG/PNG reader
21:51:08: Supported formats: jpeg,jpg,png,bmp,psd,tga,gif,pic,ppm,pgm,hdr
21:51:08: Registering ResourceManager for type HighLevelGpuProgram
21:51:08: Registering ResourceManager for type Compositor
21:51:08: MovableObjectFactory for type 'Entity' registered.
21:51:08: MovableObjectFactory for type 'Light' registered.
21:51:08: MovableObjectFactory for type 'BillboardSet' registered.
21:51:08: MovableObjectFactory for type 'ManualObject' registered.
21:51:08: MovableObjectFactory for type 'BillboardChain' registered.
21:51:08: MovableObjectFactory for type 'RibbonTrail' registered.
21:51:08: Loading library .\RenderSystem_Direct3D9.lib
21:51:08: InternalErrorException: Could not load dynamic library .\RenderSystem_Direct3D9.lib. System Error: The specified module could not be found.
in DynLib::load at C:\projects\ogre-bsrh7\OgreMain\src\OgreDynLib.cpp (line 111)