A place to show off your latest screenshots and for people to comment on them. Only start a new thread here if you have some nice images to show off!
paroj
OGRE Team Member
Posts: 2106 Joined: Sun Mar 30, 2014 2:51 pm
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by paroj » Mon Dec 10, 2018 2:52 pm
features
display mesh properties (bounds, referenced materials)
highlight submeshes in 3D view
preview linked animations (skeleton and vertex)
display and preview embedded LOD
easy to use UI
dependencies
download
Windows:
https://github.com/OGRECave/ogre-meshviewer/releases
Linux:
motivation
none of the existing viewers were properly updated for 1.11 and/ or were using incompatible licensing (I prefer MIT for OGRECave, so people can freely build upon the stuff there).
Furthermore existing viewers use toolkits that are a PITA to work with (Qt, wxWidgets). Finally I needed a benchmark for the current state of scripting in Ogre.
paroj
OGRE Team Member
Posts: 2106 Joined: Sun Mar 30, 2014 2:51 pm
x 1132
Post
by paroj » Wed Dec 12, 2018 6:54 pm
now with blender interop
Lax
Gnoll
Posts: 644 Joined: Mon Aug 06, 2007 12:53 pm
Location: Saarland, Germany
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by Lax » Fri Dec 21, 2018 10:21 pm
Hi,
that screenshots do look nice!
Will there be a windows version?
Best Regards
Lax
paroj
OGRE Team Member
Posts: 2106 Joined: Sun Mar 30, 2014 2:51 pm
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by paroj » Sat Dec 22, 2018 12:49 am
its just a matter of compiling and packaging stuff - so yes once I have some spare time and boot windows again. These things are just a lot simpler on Linux..
paroj
OGRE Team Member
Posts: 2106 Joined: Sun Mar 30, 2014 2:51 pm
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Post
by paroj » Sat Dec 29, 2018 10:52 pm
so here comes the initial windows package:
https://github.com/OGRECave/ogre-meshvi ... -win64.zip
as you might have guessed this is not packaged properly, so additionally you will need:
- Python 3.7.2:
https://www.python.org/ftp/python/3.7.2 ... -amd64.exe
- Cg:
https://developer.nvidia.com/cg-toolkit (alternatively comment out the Cg Plugin)
to run the script, right click the included athene.mesh > "Open With" > (navigate to) > ogre-meshviewer.bat.
As I have no idea how to fix the CWD in windows, you will have to copy the mesh next to the bat file so PATH + resource.cfg sum up.
If you know batch files you probably can help me out here quite a bit.
paroj
OGRE Team Member
Posts: 2106 Joined: Sun Mar 30, 2014 2:51 pm
x 1132
Post
by paroj » Wed Jan 09, 2019 1:31 am
updated the package:
https://github.com/OGRECave/ogre-meshvi ... -win64.zip python and cg are now bundled and CWD is fixed, so all you need is:
right click the included athene.mesh > "Open With" > (navigate to) > ogre-meshviewer.bat.
Lax
Gnoll
Posts: 644 Joined: Mon Aug 06, 2007 12:53 pm
Location: Saarland, Germany
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by Lax » Thu Jan 10, 2019 9:59 pm
Ok, thanks. I will try it out!
Best Regards
Lax
paroj
OGRE Team Member
Posts: 2106 Joined: Sun Mar 30, 2014 2:51 pm
x 1132
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by paroj » Sun Jun 07, 2020 10:58 pm
now with LOD preview
paroj
OGRE Team Member
Posts: 2106 Joined: Sun Mar 30, 2014 2:51 pm
x 1132
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by paroj » Wed Aug 12, 2020 7:01 pm
Now with log view and arbitrary file loading through the Ogre Assimp Plugin.