my only remaining issue is that overlays are not visible when i have camera relative rendering enabled. i use the overlays for a debug console and i can still type my debug commands even though i can't see the actual console window.
when camera relative rendering is disabled the overlays appear fine.
i reproduced this in the sample browser by adding the following. the menus will vanish upon executing the modified sample.
Code: Select all
mSceneMgr->setCameraRelativeRendering (true);