Recommended way to export to mesh format
Posted: Sun Jun 02, 2019 4:33 pm
I have an fbx mesh. Or a 3ds or max object. What is the recommended way to export this to the Ogre mesh format? Right now I used the EasyOgreExporter to export the mesh from 3ds max, but it generates an older mesh format. Then I load it into Ogre v2 mesh viewer (viewtopic.php?f=25&t=95074) and save it again as a mesh, upgrading it to 2.1 format. I can also use the OgreMeshTool to convert from 1.10 to 2.1.
Is this the 'correct' way of doing things? Is there a more straightforward way to export directly to 2.1 mesh format?
Is this the 'correct' way of doing things? Is there a more straightforward way to export directly to 2.1 mesh format?