[particles] particles emitting particles
Posted: Mon Aug 23, 2021 9:34 am
ParticleFX is getting quite good!
One last missing feature which is very common: allowing a particle to emit particles from another emitter.
This is the only way to create smoke or fire trails, good explosions, pixie dust from other particles, and a variety of other effects.
Example:
ParticleSystemA would spawn 10 particles in every direction, with some gravity, displaying a flare billboard.
At each frame, ParticleSystemFire would spawn almost static fire particles at the position of each particle of ParticleSystemA. The result would be a fire trail looking like a parabola.
ideally, a third emitter ParticleSystemSmoke, would also spawn particles at each ParticleSystemA position with a smoke texture.
Or is there a way to do it programmatically in Ogre?
S.
One last missing feature which is very common: allowing a particle to emit particles from another emitter.
This is the only way to create smoke or fire trails, good explosions, pixie dust from other particles, and a variety of other effects.
Example:
ParticleSystemA would spawn 10 particles in every direction, with some gravity, displaying a flare billboard.
At each frame, ParticleSystemFire would spawn almost static fire particles at the position of each particle of ParticleSystemA. The result would be a fire trail looking like a parabola.
ideally, a third emitter ParticleSystemSmoke, would also spawn particles at each ParticleSystemA position with a smoke texture.
Or is there a way to do it programmatically in Ogre?
S.

